/**
 * Copyright (c) 2012, SHX Studio.
 * All rights reserved.
 * rosary226@gmail.com
 * 
 * @author shenqianfeng
 * @date 2012-9-10 下午02:33:57   
 * @version 1.0   
 */
package com.xxx.sqfengine.texture;

import java.util.HashMap;

import android.graphics.BlurMaskFilter.Blur;

/**
 * @author shenqianfeng
 */
public class SQFGLTextureManager {
	
	private static SQFGLTextureManager mInstance;
	private HashMap<String, SQFGLTexture> mTextures;
	
	public enum TextureParam{
		CLEAR, // GL10.GL_NEAREST
		BLUR,  // GL10.GL_LINEAR
	}
	
	private SQFGLTextureManager() {
		
	}
	
	public SQFGLTextureManager getInstance() {
		if(null == mInstance) {
			mInstance = new SQFGLTextureManager();
		}
		return mInstance;
	}
	
	public void setTextureParam(TextureParam param) {
		
	}
}
